F.2. Additional Diagram Types
The following are the seven diagram
types that we have chosen not to use in our Software Engineering Case Study.
-
Object diagrams model a "snapshot" of the system by modeling a system's
objects and their relationships at a specific point in time. Each object
represents an instance of a class from a class diagram, and several objects may
be created from one class. For our ATM system, an object diagram could show
several distinct Account objects side
by side, illustrating that they are all part of the bank's account
database.
-
Component diagrams model
the artifacts and components—resources (which
include source files)—that make up the system.
-
Deployment diagrams model the system's runtime requirements (such as the
computer or computers on which the system will reside), memory requirements, or
other devices the system requires during execution.
-
Package diagrams model the
hierarchical structure of packages (which are groups of classes) in the system at
compile time and the relationships that exist between the packages.
-
Composite structure
diagrams model the internal structure of a
complex object at runtime. New in UML 2, they allow system designers to
hierarchically decompose a complex object into smaller parts. Composite
structure diagrams are beyond the scope of our case study. They are more
appropriate for larger industrial applications, which exhibit complex groupings
of objects at execution time.
-
Interaction overview
diagrams, new in UML 2, provide a summary of
control flow in the system by combining elements of several types of behavioral
diagrams (e.g., activity diagrams, sequence diagrams).
-
Timing diagrams, also new in UML 2, model the timing constraints
imposed on stage changes and interactions between objects in a
system.
To learn more about these diagrams and
advanced UML topics, please visit www.uml.org and the web
resources listed at the ends of Section
1.10 and Section
2.7.
|
|
|
|
|